Creative Industries academy

3 WEEKS ARCHVIZ MASTERCLASS

3 weeks full day complete training

This masterclass is for career starters or for those who want to go beyond their knowledge of making photorealistic exterior and interior images.
DURATION:

3 weeks

5 days at week

full day

LAUNCH:

08 January 2020

In Our Sofia training center

FUNDAMENTALS

Week 1

Study great masters

You are struggling by searching where to learn 3D. You can find a list with full day courses and by joining one you will be able after to deal as real professional.

Using references

You are struggling by searching where to learn 3D. You can find a list with full day courses and by joining one you will be able after to deal as real professional.

Proportion and composition

You are struggling by searching where to learn 3D. You can find a list with full day courses and by joining one you will be able after to deal as real professional.

3D modeling

You are struggling by searching where to learn 3D. You can find a list with full day courses and by joining one you will be able after to deal as real professional.

Scripts and tools

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Advance techniques

You are struggling by searching where to learn 3D. You can find a list with full day courses and by joining one you will be able after to deal as real professional.

LIGHTING AND MATERIALS

Week 2

Exterior and interior lighting

You are struggling by searching where to learn 3D. You can find a list with full day courses and by joining one you will be able after to deal as real professional.

Render engines: Vray & Corona render

You are struggling by searching where to learn 3D. You can find a list with full day courses and by joining one you will be able after to deal as real professional.

Compositing photorealistic materials

You are struggling by searching where to learn 3D. You can find a list with full day courses and by joining one you will be able after to deal as real professional.

Advance compositing and plugins

You are struggling by searching where to learn 3D. You can find a list with full day courses and by joining one you will be able after to deal as real professional.

RENDERING AND POSTPRODUCTION

Week 3

Rendering and optimization 

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Vegetation and roads

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Landscaping and photoscanned objects 

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Postproduction and render elements

You are struggling by searching where to learn 3D. You can find a list with full day courses and by joining one you will be able after to deal as real professional.

Book your seat now and bring your career at next level

Timeschedule

DAY #1

  • Intro on Substance Designer – course goals
  • How to setup Substance Designer
  • PBR Theory – core concepts
  • Learning from photogrammetry
  • Theory: Height Map
  • Theory: Most useful nodes
  • Base shader configuration (Updated 2019)
  • Workflow (updated) preview
  • Theory: Blending modes
  • Setting up a library for your custom nodes
  • Exposing variables

DAY #2

  • Intro on Substance Designer – course goals
  • How to setup Substance Designer
  • PBR Theory – core concepts
  • Learning from photogrammetry
  • Theory: Height Map
  • Theory: Most useful nodes
  • Base shader configuration (Updated 2019)
  • Workflow (updated) preview
  • Theory: Blending modes
  • Setting up a library for your custom nodes
  • Exposing variables

DAY #3

  • Intro on Substance Designer – course goals
  • How to setup Substance Designer
  • PBR Theory – core concepts
  • Learning from photogrammetry
  • Theory: Height Map
  • Theory: Most useful nodes
  • Base shader configuration (Updated 2019)
  • Workflow (updated) preview
  • Theory: Blending modes
  • Setting up a library for your custom nodes
  • Exposing variables

DAY #4

  • Intro on Substance Designer – course goals
  • How to setup Substance Designer
  • PBR Theory – core concepts
  • Learning from photogrammetry
  • Theory: Height Map
  • Theory: Most useful nodes
  • Base shader configuration (Updated 2019)
  • Workflow (updated) preview
  • Theory: Blending modes
  • Setting up a library for your custom nodes
  • Exposing variables

DAY #1

  • Intro on Substance Designer – course goals
  • How to setup Substance Designer
  • PBR Theory – core concepts
  • Learning from photogrammetry
  • Theory: Height Map
  • Theory: Most useful nodes
  • Base shader configuration (Updated 2019)
  • Workflow (updated) preview
  • Theory: Blending modes
  • Setting up a library for your custom nodes
  • Exposing variables

DAY #2

  • Intro on Substance Designer – course goals
  • How to setup Substance Designer
  • PBR Theory – core concepts
  • Learning from photogrammetry
  • Theory: Height Map
  • Theory: Most useful nodes
  • Base shader configuration (Updated 2019)
  • Workflow (updated) preview
  • Theory: Blending modes
  • Setting up a library for your custom nodes
  • Exposing variables

DAY #3

  • Intro on Substance Designer – course goals
  • How to setup Substance Designer
  • PBR Theory – core concepts
  • Learning from photogrammetry
  • Theory: Height Map
  • Theory: Most useful nodes
  • Base shader configuration (Updated 2019)
  • Workflow (updated) preview
  • Theory: Blending modes
  • Setting up a library for your custom nodes
  • Exposing variables

DAY #4

  • Intro on Substance Designer – course goals
  • How to setup Substance Designer
  • PBR Theory – core concepts
  • Learning from photogrammetry
  • Theory: Height Map
  • Theory: Most useful nodes
  • Base shader configuration (Updated 2019)
  • Workflow (updated) preview
  • Theory: Blending modes
  • Setting up a library for your custom nodes
  • Exposing variables

Your new career levels and opportunities are just a course away. Join now.